Tuesday, October 23, 2012

Licensed to Map (What happened to Los Angeles?!)

I recently got back from the State of the Map - USA conference. It was great and you should have been there! But for those who weren't... I presented one session on Saturday afternoon with the same title as this post. Instead of just putting my slides out there I thought I would write a blog post to tell more of the story. This is a fairly long post but don't worry, it has a lot of pictures! (click to see full resolution)

So, the license change. It happened. We lost some data. But what happened before that to try and save as much as we could? And what exactly did we lose?

First, a brief timeline:
  • Many moons ago, the OSM Foundation voted to change our license from Creative Commons to the Open Database License. This actually happened before I knew that OSM existed.
  • In order to make the change, permission had to be secured from everyone who had contributed map data to the database.
  • Contributions from anyone who did not agree to the new terms had to be removed from the database.
  • At the end of 2011 the board set April 1st, 2012 as a target date for the license switch. This turned out to be wildly optimistic but at least it was a concrete goal to shoot for instead of just an ongoing process with no end in sight.
  • The process of removing non-relicensable data was done by a bot that went through the entire database in the 2nd half of June
  • After a little more cleanup, the first ODbL planet file was finally delivered in September.
Even though the April 1st target date was not really reasonable to hit, (especially in hindsight of course) it still gave the community something to work towards. And work we did.

Contacting inactive mappers

The first priority was to contact undecided users to make them aware of the change and that they needed to log in and indicate a decision. There were several rounds of emails sent out from the foundation to undecided users, trying to get them to respond. In addition to the emails from the foundation, users actively contacted other people in their area to try and make them aware of the decision. Lastly, the foundation supplied the account email address of some of the accounts with the most map data to a small group of volunteers for more targeted contact.

The result of this contact effort can be seen in this graph that I have been presenting since the beginning of the process:

The green line corresponds to the scale on the left while the red line follows the scale on the right. Of those who responded, it was a 99.5% landslide in favor of re-licensing their data. You can see that the people who were opposed to the change were very quick to log in and enter their decision. The big bumps in the green line clearly show when the mass emails were being sent out by the foundation.

Thursday, June 7, 2012

Making a location badge using OsmAnd and the MapQuest Open static map API

I'm about to embark on my second Biking Across Kansas tour. When I did it last year, I used Google Latitude to create a little "My Location" badge which I put here on my blog to let people track me across the state. The Google one looks like this:



However at some point during the last year I noticed that OsmAnd added a feature that allows it to periodically ping a web service of your choosing with the current location of the phone. This allows me to build my own location publishing service.

I did a little searching for how other people have used this feature in OsmAnd and found a few people talking about feeding the data into a Google map display. The example in the OsmAnd wiki posts the location to a Google doc which then somehow magically updates a Google map display. No offense to Google but I'd rather use OSM based products. Fortunately the good people over at MapQuest Open provide a service that suits this situation: The static map API.

Sunday, March 11, 2012

Remapping using TIGER 2011

The license change mapping process I talked about in my previous post works well where there is still some clean data to go off of and you're just having to redo some work that a decliner did in splitting ways or adding some nodes to refine the geometry. But what about when an entire area is on the chopping block? I present the OSM Inspector view in Glendale, CA:



The area I worked on was just south of here and was actually even worse although I didn't get a "before" screenshot. Less yellow, more red. Here is what it looked like on Simon Poole's "badmap" rendering. Pretty much the entire road network is going to get nuked:


Most of this data is from a single, very prolific contributor who is not likely to agree to the new terms. It is also highly unlikely that anyone in the area is going to be able to redo all of his work before April 1st. So I reached for a bigger paintbrush: TIGER 2011.

Sunday, January 8, 2012

License Change Mapping

So far I have avoided saying anything about the OpenStreetMap license change on this blog. It is a very sensitive subject for a lot of people for a million different reasons. This is not a post about how right/wrong the license change is. I personally have agreed to the new terms but then again I don't really care what license my data gets redistributed under. While I prefer (in most situations) a share-alike clause, if we were switching to public domain instead of ODbL, I would probably still agree. Whatever.

But the license change is happening and we must prepare the map for it, ahead of the April 1 cutover date set by the license working group. Today I decided to take a look at what it would take to get I-70 in Kansas cleaned up, license-wise, and thought I'd share my findings. Note that this particular process may or may not apply to other areas. The interstate system is kind of special in that it was imported from a public domain source and has very long stretches that are identical except for tags that don't really matter. This means that there isn't really very much unique or unrecoverable information present. If there is a small section of road (say a bridge) that is dirty, it can just be removed and replaced from clean data that surrounds it plus imagery to verify that it is indeed a bridge. However whenever possible it is preferred to maintain the history of objects in OSM so I don't want to just nuke and replace large sections of I-70. Plus, deleting and recreating ways gets more complicated because of the route relations that they may be a part of.

A majority of I-70 in Kansas is already clean but there is still a noticeable fraction of dirty objects. The goal is to end up with all objects being "clean" to re-license under ODbL. First task: find dirty objects. For this I use the "License Change" view in the OSM inspector tool created by Geofabrik: http://tools.geofabrik.de/osmi/?view=wtfe

Sunday, December 18, 2011

The Most Interesting Mapper

The Most Interesting Mapper in the World


In case you live under a rock, this particular meme has its origins in a set of beer commercials that I find kind of amusing. Here is a decent compilation of them.

<sorry to interrupt this completely awesome post but quick note: This plugin has been turned into a core JOSM feature. See "Update 2" at the bottom of this post>

But seriously, the ImproveWayAccuracy plugin is a wonderful tool. Perhaps the prime use case to show it off is a smoothly curving road that was originally either mapped from low resolution imagery or (around here) imported from TIGER data that may have used far too few nodes to make a smooth curve. To fix this by hand is highly annoying. You have to drag nodes around and then grab the + between two existing nodes to create a new one and drag it to where you want it, repeating that as often as needed to achieve a smooth enough curve. Each node requires several precise mouse movements. 

It is much easier to draw a way from scratch where you just move your mouse along the curve and click as needed to form a smooth looking curve. Well, the ImproveWayAccuracy plugin makes this possible to do with existing nodes/ways!

Monday, December 5, 2011

Random computer upgrade notes

I recently did some reshuffling of the computers in my home. I built a brand new gaming system from parts I bought on newegg. Intel i5 Sandybridge, 16 GB of memory and an nvidia video card that not only has a 120mm fan, but has two of them. The insanity. Then I used the parts from the old gaming system (first generation i5, 12 GB, ATI graphics) to give my ancient linux box a major upgrade.

Of Linux and Distros
The Linux box was so old (AMD Athlon x2 4400+ with 3 GB) that it was becoming a pain to use for any kind of desktop applications. I ended up neglecting it and spending most of my time on my windows box (I know! The horror!) with multiple putty sessions open. Also, it was running Gentoo Linux. In my local Linux user group, we have determined that people who are over 30 don't use Gentoo. It is a worthy distro and has many strengths. I have been using it for over 10 years on some system or another and because of its minimal nature, I learned a lot about Linux that I would otherwise be oblivious to. But it can be a real pain, especially to maintain for desktop use. I was getting tired of every other emerge --sync generating package conflicts, lengthy config file merges and the occasional system toolchain breakage that you had to resolve before rebooting (or loosing power!)  otherwise the system would completely eat itself. So, being a distinguished 31 years of age now, I decided it was time to drop Gentoo. So long and thanks for all the fish.

Saturday, August 20, 2011

Simple OpenStreetMap tile rendering with Maperitive

Lately there have been a lot of people popping into the OSM IRC channel (#osm on oftc.net) because they have been getting the "you've been bad" tile from the OSM tile server:


The reason is that they are using tile scraping applications that violate the OSM tile usage policy. Typically people just want to download tiles for their city or a vacation destination or travel route in order to pre-load them on a mobile device for offline use.

This is of course a perfect use case for OSM. The problem is that OSM is a project run by volunteers and with limited server capacity. Our primary product is geographic data, not map tiles. So when these tile scraping programs start hitting high zoom levels, it can cause serious problems for the tile server. The solution is to download OSM data instead of rendered tiles. Then you can render your own tiles or even use offline vector rendering.

One tool to make your own tiles is Maperitive. It is pretty easy to use and by default generates tiles that are fairly similar in style to the default mapnik style you see on osm.org although it is very customizable. It is a .NET application although it claims to work in Linux/OSX with mono. Also, while it is free to download, it is not open source which is kind of rare for the OSM world. These two things may cause some people to have an allergic reaction (I'm looking at you, Serge) but if you're still reading, here is a quick lesson on how to use it to render your own tiles. If you keep reading, you should be able to start rendering your own tiles in about 10 minutes. There is a tutorial video and some detailed documentation on the Maperitive website but I don't see a basic text based tutorial that walks you through the common "render some tiles for this area" use case.

Getting Started
Installation is pretty straightforward. Just head over to http://maperitive.net/ and find the "Download" link. Grab the latest .zip file (Maperitive-1228.zip right now) and download it. Once the download finishes, just unzip the Maperitive folder inside of the zip file somewhere and you're done. Open the Maperitive.exe file to fire it up.